What is verified
A 16K MSX2 cartridge boots under C-BIOS and draws the canonical Orchard in SCREEN 5. Palette upload, VRAM fill/copy and the tile blitter are operational, with the complete map retained in ROM.
MSX2 · active development
The Orchard now renders at full fidelity from the canonical tileset on a 16K MSX2 cartridge under C-BIOS. This is a verified graphics and rendering milestone, not yet a playable port.
A 16K MSX2 cartridge boots under C-BIOS and draws the canonical Orchard in SCREEN 5. Palette upload, VRAM fill/copy and the tile blitter are operational, with the complete map retained in ROM.
The V9938 allows true 16×16 metatiles and sixteen simultaneous colours chosen from 512, avoiding the geometry squeeze and colour compromises of the earlier MSX1 SCREEN 2 experiment.
This page documents active engineering progress. The artwork above is period-inspired package concept art; it does not claim a final cassette edition. The current technical target is a cartridge build.