Worms

Turn-based chaos with tiny soldiers and weapons designed by comedians. Worms is less about war and more about humiliation—especially when your perfect shot hits a pixel and backfires into your own team. It’s endlessly replayable because every match becomes a story. Also: the holy grenade is basically a personality trait.

Turn-based chaos with tiny soldiers and weapons designed by comedians. Worms is less about war and more about humiliation—especially when your perfect shot hits a pixel and backfires into your own team. It’s endlessly replayable because every match becomes a story. Also: the holy grenade is basically a personality trait.