Shadow of the Beast
This is the Amiga saying, “Look what I can do,” and it’s still jaw-dropping: parallax layers for days and a world that feels like heavy metal album art. Gameplay is… stubborn. It’s not always fair, and it doesn’t always want you to have a good time—more like it wants you to *witness* it. Worth it for the audiovisual flex alone.
This is the Amiga saying, “Look what I can do,” and it’s still jaw-dropping: parallax layers for days and a world that feels like heavy metal album art. Gameplay is… stubborn. It’s not always fair, and it doesn’t always want you to have a good time—more like it wants you to *witness* it. Worth it for the audiovisual flex alone.