Ridge Racer on a 4:3 Display Brings an Unexpectedly Authentic Retro Corner to Tokyo Game Show
Japanese company Oscar showcases Namco's 1993 arcade classic Ridge Racer on dedicated 4:3 displays at Tokyo Game Show 2026, celebrating CRT-era aspect ratio authenticity.
Tokyo Game Show 2026 may be dominated by enormous modern displays and high-end gaming PCs, but one of the show's more nostalgic demonstrations is taking exactly the opposite approach. Japanese company Oscar is showing Namco's original Ridge Racer on a traditional-looking 4:3 display, deliberately recreating the proportions associated with CRT televisions and arcade monitors rather than stretching the game across a modern widescreen panel. Ridge Racer debuted in arcades in 1993 before becoming one of the defining early titles for Sony's first PlayStation, where its fast texture-mapped 3D graphics provided an important demonstration of the new console's capabilities. The TGS exhibit highlights a growing hardware trend within the retro community: modern displays designed around old aspect ratios. CRT televisions remain highly desirable because they naturally handle low-resolution analogue sources, but surviving sets are becoming harder to maintain, transport and replace. New 4:3 LCD products attempt to offer a more practical alternative while retaining the geometry expected by older games. Oscar's booth includes several retro-styled devices and uses Ridge Racer as a particularly effective demonstration because the game's original artwork, HUD and camera were all designed around a 4:3 image. Sometimes preservation is not merely about keeping the software running; presenting it in the correct shape matters too.