RetroRemake Teases an FPGA Super Nintendo Console, and Apparently Europe Has Not Been Forgotten

RetroRemake co-founder Taki Udon teases SSNT/SuperFPGA, a Super Nintendo hardware-compatible FPGA console covering both North American and European/Japanese Super Famicom shells.

RetroRemake co-founder Taki Udon has given retro hardware enthusiasts another reason to start reorganising their entertainment cabinets. On October 8, he posted images strongly suggesting that the company is developing an FPGA-based Super Nintendo-compatible console under the working name SSNT/SuperFPGA. The first teaser featured the distinctive reset button from the North American Super Nintendo, accompanied by a short message indicating that the company was returning to familiar territory. When a follower expressed concern about the American console's rather different appearance from the Japanese and European machines, Taki responded with an image of the Super Famicom-style reset button and an assurance that all regions were covered. That is currently the extent of the confirmed information. There are no published specifications, prices, release dates or compatibility guarantees, and it would be premature to assume that original cartridges or controllers will necessarily be supported. Nevertheless, the announcement is interesting because RetroRemake has already established itself in the FPGA hardware market with the SuperStation One. An FPGA approach could potentially offer accurate hardware behaviour without relying on conventional software emulation, although actual performance will depend on the implementation. The Super Nintendo remains one of the most beloved consoles ever manufactured, so another serious hardware recreation would certainly find an audience. For now, the product consists of two reset-button photographs and a codename. In retro hardware circles, apparently that is enough to start clearing shelf space.