NEON//88 Brings Cyberpunk Interactive Fiction to Commodore 64 With Seven Different Endings
Developer ready64 releases NEON//88, an original 6502 machine code cyberpunk interactive fiction game on Commodore 64 set in New Antwerp 2188 with 7 endings.
The Commodore 64 has received another original adventure, this time transporting players to a rain-soaked cyberpunk future where corporations control almost everything, including personal memories. Developer ready64 released NEON//88 on October 23 as a free interactive-fiction game written in 6502 machine code. Set in the fictional megacity of New Antwerp in 2188, the story follows an illegal courier who awakens inside a locked tram with a mysterious metal case chained to their wrist. The protagonist has lost their memory, while a message written on the window warns them not to open the case. Naturally, the case begins speaking, suggesting that the situation has already gone disastrously wrong on several previous occasions. NEON//88 combines text-based choices with visual presentation inspired by classic home-computer adventures. The game contains thirty-eight scenes and twenty multicolour illustrations, taking players through locations including markets, rooftops, clinics, sewers, harbour districts and a cathedral spire. Decisions affect several character statistics, including identity, credit, physical condition and pursuit status. Certain options appear only when players possess the necessary items, resources or relationships. Seven endings are included, although only one reportedly breaks the central time loop permanently. The game also remembers which conclusions have been discovered. Additional presentation features include typewriter-style text, environmental effects and original SID music and sound effects. Downloads include PRG, D64 and TAP formats, together with documentation and source code. NEON//88 demonstrates that interactive fiction remains a viable format for modern Commodore releases. Contemporary games frequently require enormous environments to tell complicated stories. This one attempts to achieve a similar sense of mystery using a handful of kilobytes and some extremely suspicious luggage.