DMGo Is About to Turn a 1989 Game Boy Into a Four-Channel Pocket Drum Machine

Audiowanderer's DMGo launches September 28, transforming the original 1989 Game Boy into a 4-channel drum machine and hardware-sync sequencer with Link port connectivity.

The original Game Boy is preparing for a new career that Nintendo probably did not mention in the 1989 brochure. Audiowanderer's DMGo, or Drum Machina Go, is scheduled for release on September 28 and converts Nintendo's grey handheld into a four-channel drum machine, sequencer and live-performance instrument using the machine's actual sound hardware.

The two pulse channels, programmable wave channel and noise channel each become musical tools, with a 16-step sequencer available per channel. The published feature set includes pattern chaining, per-step tuning, filters, ADSR envelopes, real-time effects, random and LFO-driven automation, generative sequencing, Song Mode and 16 project-storage slots.

More interestingly, DMGo makes use of the Game Boy Link port for hardware synchronisation rather than treating the handheld as an isolated novelty. Two Game Boys can be linked, while pulse output at quarter-, eighth- or sixteenth-note intervals is intended to synchronise external equipment including Pocket Operators and Korg Volca hardware through suitable cables. Audiowanderer has already demonstrated the system in operation, including its deliberately unruly Mangling Mode. No price had been announced on the official material checked ahead of launch.

Game Boy music software is hardly new, but DMGo approaches the hardware as a small dedicated performance instrument rather than simply another chiptune tracker. Thirty-seven years after launch, the beige brick apparently looked at retirement, considered golf, and decided electronic percussion was more interesting.