3 Dwarfs Brings Cooperative-Style Puzzle Platforming to the Commodore 64 With 31 Rooms and Three Unique Heroes
Konstantinos Patronas publishes 3 Dwarfs on Commodore 64 cartridge, offering Lost Vikings-style team puzzles across 31 rooms in 5 Norse realms.
Commodore 64 players looking for something more cerebral than another straightforward platform game have received an intriguing new release from developer Konstantinos Patronas. Published on October 25, 3 Dwarfs is a puzzle-platform adventure built around three characters whose complementary abilities must be combined to overcome environmental obstacles. The premise recalls the teamwork-based design philosophy of classics such as The Lost Vikings, although the new game uses its own Norse-inspired characters, puzzles and environments. Players guide Eitri, Brokk and Dvalin through 31 rooms spread across five different realms. Eitri can charge through obstacles, Brokk uses ranged attacks to reach inaccessible targets and Dvalin employs a shield capable of blocking arrows, carrying companions and exploiting rising air currents. Progress requires all three dwarfs to reach each exit, so simply rushing one character to safety is rarely sufficient. Challenges include moving platforms, crumbling floors, ice, lava, pressure plates, crates, bombs, undead enemies and deceptive walls. The game also features a confrontation with Loki that must be solved through cleverness rather than conventional combat. Smooth scrolling, individual musical themes and password-based progression help give the adventure a more substantial structure. The full game is distributed as a 128KB Commodore 64 cartridge image, with compatibility intended for suitable flash cartridges and emulators. A free demonstration covering the first six rooms is available, alongside an instruction manual. The developer discloses AI assistance in several production areas, including programming and artwork. The release represents another example of homebrew creators experimenting with puzzle mechanics beyond traditional jumping and shooting. Three heroes working together sounds wonderfully sensible until one dwarf is standing on the pressure plate, another is trapped behind a wall and the third has apparently forgotten how doors work.